Destiny 2: Forsaken – Review

Forsaken logo

Part 1 of who knows how many….


Once again Bungie has not disappointed me. When I first loaded in to the Forsaken I was blown away by the level of detail that had been put into the scene around me. I was quickly immersed into the Reef and once again I felt as if I was my Guardian. Now, I don’t know if it was just me or if they tweeked the interface with our Guardians a bit, but it felt…. amazing!

Once I got over what I was seeing and feeling, it was time to go kick some ass. I played through the story mission in about 4 hours, not bad for a campaign. On the way I got to experience some amazing new things. I am going to try and relay my experience without any spoilers!

I would also like to thank Activison for my copy of Destiny 2: Forsaken on PC.


Bow


The New Weapons System

One of the first blue engrams I got was a Sniper in my primary slot! Though not very practical, I ran double snipers for bit. It was fun and I can see challenges galore coming out of having this as an option. Then I remembered, as I was deleting a redundant weapon, random rolls! I quickly regretted not checking the stats on the shotgun that I just deleted, but C’est la vie.

Now the hunt is on. I am not going to pretend to know all of the perks and stats available for every gun, I have a guy with a spreadsheet for that (love you GreatDaemon), but I can tell you that I will be keeping my eye out for just the right roll on my primary Hand Cannon.

Then something amazing happened. I had almost forgotten that they added this to the game. I got my first bow! Lightning had just hit! I got chills, yes actual chills. At this point I knew that my son had also found his first bow as I heard him cry out in excitement. A smile crossed my face and I don’t know if it was because I found a bow first or that he had found such enjoyment over finding his.

I spent the better part of the story with that bow in my hands. I loved it. The only reason I stopped using it was the fact that, I need more power Jim! Of all the weapon types and all the weapons they have added to this game since D1, this is by far the best thing that they have done!

Oh ya, I almost forgot. They also added a section in your character for Collections. In which you can go and re-acquire any, non random roll, weapon. Thank you for clearing up my vault (if I ever get time to do so).

If I have a single complaint about the new weapons system, it would be that your once again need regional materials for infusion. I down right despise this, as I don’t have time to farm materials, I am hoping to find a spot to purchase materials somewhere in this giant world!



The New Director

Not that the Director itself is very interesting, however they did re-arrange things in there.

More to the point, they added things to do. There are now challenges for every day. In more than one spot. Every day when I log in there is another one of those glowing dots somewhere in the solar system. It’s likely going to start aggravating me that I am unable to always get rid of the dot, but that also means they have added enough content that as a hobby I should always have something to do. Let’s not forget that they brought back Bounties as well. Not only did they bring them back, they are EVERYWHERE! The only thing I am not crazy about is the expiration date on the Bounties, and that is only because I don’t often have enough time to finish them all in one day, first world problems!


Explodey dudes


You should by now have a feel for the fact this Destiny 2: Forsaken – Review has a positive theme. In the spirit of wanting to play the game I am going to cut this article off here, but watch for the next one as I experience more of the Forsaken.

One last thing…

Their claim in the weeks prior to the release of the Forsaken, was that they were going to make this game a hobby once again. To me that was a pretty bold statement. I had invested around 2,000 hours into D1 and barely broke 150 on D2. Until now it was missing something. I couldn’t quite put my finger on it, but I think the team at Bungie did, thankfully. I find myself, even after only a week, wanting (needing) to get on and play. That’s a feeling I haven’t had in over a year.

Well done Bungie, Activision and Vicarious Visions. You have once again  piqued my interest in an Epic adventure, with an Epic story and even more Epic gear for me to use while doing so!

Psst… My guardian could have a few more voice lines!


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