18 Quintillion Brave New Worlds: No Man’s Sky Creates Everything
When I was asked to write about No Man’s Sky, my first thought was, “Should I tell them I’m a grandfather?” So, yeah…
As I’m writing this, I’m watching my grandchildren watch Winnie the Pooh on Netflix (for approximately the 379th time in the last two days). These two kids live in a world where they can watch whatever they want, whenever they want, on a thin plane of pixels delivering millions of colors in a resolution that was science fiction when I was little. The first TV I remember was black and white and had the resolution of the Zapruder film.
Now these kids live in a world where they can step fearlessly into a digital universe of 18 Quintilian planets to explore, trade, fight, and have an experience as far removed from reality as their 4K television is from that clunky little RCA box I remember from my childhood. Needless to say, my grandfatherly mind is blown.
Full disclosure, I’m not as old as most grandparents–46 as of this writing–but I’m old enough to vividly remember the mesmerizing bloop-bloop of Pong coming from the electronics counter of my local Sears when it first hit the “mainstream” of Midwestern American culture (which is itself an oxymoron) in the mid-70s. Let’s dwell on that for a moment. 40 years ago, I was turning a small plastic wheel back and forth in order to keep my moving stack of giant pixels from letting that other moving stack of giant pixels direct that other moving block of giant pixels past me. A little over a week ago, I woke up on a huge, colorful, mysterious planet full of bizarre flora and fauna which did not exist before I arrived, and began my cautious trek to the center of a game universe so large I won’t begin to scratch its surface in what’s left of my lifetime.
Because of the sheer enormity of the game, and the countless hours I will spend playing it, I figured it was okay to skip the blow-by-blow, nuts-and-bolts, “10 things you have to do in No Man’s Sky” review in favor of just seizing the opportunity to remind everyone how amazing it is that the game exists at all. A small team of visionary developers has delivered a paradigm-shifting experience that seems to have subtly shifted their own job description from “game designer” to “game Creators.” That’s right, Creators with a capital “C,” because who but God is capable of creating an endlessly variable universe filled to overflowing with…life?
No Man’s Sky is forcing us to confront some potentially unsettling questions about our reality. When I describe the game to my non-gaming friends and family, the reaction I get is invariably, “That’s creepy.” Well, yes, I guess it kinda is. But as a lifelong fan of video games I can also say that No Man’s Sky is absolutely an awesome accomplishment. Is it also fun, engaging, and worth the hours I will spend there? I hope so.
Stay tuned.http://radiopressgaming.com/2016/08/18-quintillion-brave-new-worlds-no-mans-sky-creates-everything/http://radiopressgaming.com/wp-content/uploads/2016/08/NoMansSkyScreenshot1-960x540.jpghttp://radiopressgaming.com/wp-content/uploads/2016/08/NoMansSkyScreenshot1-150x150.jpgGamingPCPS4Hello Games,No Man's Sky,PC,PS4When I was asked to write about No Man’s Sky, my first thought was, “Should I tell them I’m a grandfather?” So, yeah… As I’m writing this, I’m watching my grandchildren watch Winnie the Pooh on Netflix (for approximately the 379th time in the last two days). These two kids...Ryan PierceRyan Pierceryan@radiopressgaming.comAuthorRadio Press Gaming