The Floor Is Made Of Lava – EGLX
I have to say that The Floor Is Made of Lava was my favorite find at EGLX. Their booth was almost invisible among all of the confusion but the cut out couldn’t be missed by any Game of Thrones fan! The lava is coming!
From the developers:
“At EGLX we were presenting our first entry into the indie game world, The Floor Is Made of Lava. A Metroidvania about a boy named Jimmy, who’s searching for his little brother after his imagination gets out of hand, transforming his house into foreign worlds filled with puzzles and monsters. Armed with only his wits and his trusty equipment made out of common household items (a paper towel roll makes an excellent sword), he must venture through these larger-than life worlds and face bosses as big as his own imagination, or else lose his brother to the darkness.”
“We attended the Enthusiast Gaming’s first event last year, and enjoyed it more than any other convention we’ve been at in the past year. A lot of attendees to talk to and a great overall feeling that we belong there convinced us that it was worth it to attend again this year.”
The target audience for this game would be kids, 8- 15 in my opinion, but in saying that I loved it and it has elements that will allow kids of all ages to play. “We don’t care if you are five or fifty-five!” says the developer.
The artwork is gorgeous and the game play is smooth. I cannot wait to get the finished version of this one. Keep an eye out for some streaming game play footage in the near future.
About Salvadora Studios
Salvadora Studios is focused mostly on PC game development. While we may later port our games elsewhere or make a few offshoots directed at consoles/mobiles, we base most of our ideas on PC first and foremost.
As a group of college grads that enjoyed working together, Salvadora Studios began soon after their graduation. With ideas and designs at hand, they decided to take the risky route of starting up on their own, rather than disappearing into the corporate AAA studios. As a proud independent studio, they plan on making a difference in the gaming industry by setting an example. Working with a profit-sharing and merit-based approach is just one step towards their final goals.