Last night, when this demo was announced, I wasn’t too sure what to expect.  The original demo for Final Fantasy XV entitled Episode Duscae, was lengthy and only available with the purchase of the PSP remake Final Fantasy Type-0.  We were given the context that this would be its own short story that would take Notcis through a dream sequence and that was about it.  It was to be its own self-contained story, separate from the main game and that is what we were given.

When you first start the demo, a young Noctis or ‘Noct’ as you are so affectionately referred to, wakes up in a forest with no realization of where he is.  After a brief discussion with your bouncy, green, fox like friend, you are on your way trudging through forest, collecting gems and activating platforms that have any number of effects.  It’s not long before you realize that this demo isn’t so much a story as a showing of what the future of FFXV has in store for you.  Platforms had many functions in this demo, from changing the weather in an instant, to changing the time of day, transforming your character or most notably, summoning a very familiar being.

Each section of the demo is separated by a simple ringed door that you step through and each section gives you a sampling of what battle is like in this game.  If you have ever play a Kingdom Hearts game or any other Square-Enix action RPG, the formula is familiar and fluid.  Battle is relatively easy to adapt to and when challenges do appear, they aren’t so frustrating they want to make you toss your controller in anger.

As you make your way through each area, your little fox friend guides you with comforting words and a little advice here or there about getting to your ‘safe’ place.  As soon as we make our way to the final area, we are graced with a scene that gives us context behind our green friend and his importance.  With that out of the way the final battle begins, and at first it isn’t easy.  The level of difficulty has spiked from simple shadowy nightmare creatures, to a sword wielding Iron Giant that many Final Fantasy veterans would be familiar with.  It took me a bit of time to get used to this battle which, if you check my twitch archive, you can see yourself.

After the battle you unlock the platinum plates (previously all plates were copper), which give you attack boosts for those that decide you would like to fight the level 15 Iron giant, instead of the level 3 that is first to give you grief.  The challenge is plenty of fun once you get comfortable with the mechanics and soon a level 15 Iron Giant is just an ant with a sword.

The final plate takes you to your ‘safe’ place, which I won’t say much about, but I will mention that Noct does remember the name of our friend fox.  It’s a common and reoccurring spirit named Carbuncle who, because you completed the demo, will join you in your final adventure on September 30th.

After all was said an done, this little snippet was beautiful, polished and a fun little way to get familiar with things we will be seeing come September.  I can’t stress enough that each person who has an interest in this game, get this demo.  Go play! Have fun!  And if you can’t do this, you can live vicariously through me by watching my play through here.

http://radiopressgaming.com/wp-content/uploads/2016/03/2016-03-31-960x503.pnghttp://radiopressgaming.com/wp-content/uploads/2016/03/2016-03-31-150x150.pngNathan MillerGamingMicrosoftPS4SonyXBox OneFFXV,Final Fantasy,Final Fantasy XV,Platinum demoLast night, when this demo was announced, I wasn't too sure what to expect.  The original demo for Final Fantasy XV entitled Episode Duscae, was lengthy and only available with the purchase of the PSP remake Final Fantasy Type-0.  We were given the context that this would be its...