Bethesda Studios released some of the new features coming to us May 16 with the release of DOOM.


For over 20 years the DOOM Marine has destroyed the Hellspawn in his quest to send them back to the depths from which they came. This time around however id Software has given the game a bit of a twist. The Hellspawn get to fight back.

Meet the Demons:

Baron of Hell


What appears to be the most Over Powered character in the game, even without playing with him, is also the character I am most excited to try! Here are the descriptions of the new playable Hellspawn from the Bethesda website:

The Baron of Hell

When you need to overpower other players, the Baron of Hell’s brute strength is unmatched. The Baron is perfect for those who want to rush right into the fray, dishing out the pain with vicious melee attacks and brutal Glory Kills. And if you ever find yourself surrounded as a Baron? Use your ground pound to damage a group of foes.

While the Baron of Hell is formidable, he’s not flawless. If you find yourself facing a Baron, it’s best to stand back and aim for its head or spine.


With its speed and agility, the Revenant is all about outmaneuvering its foes and then overwhelming them with its deadly dual missile launchers. While the Revenant can’t glide through an entire map, it can fly for short periods thanks to its jetpack, allowing it to leap over gaps, hover past hazards and deal damage from above the fray – making its explosive missiles even more powerful thanks to any potential splash damage.

Revenants are relatively weak for a demon, so players can quickly chip away at their health. A shot to the Revenant’s energy core will also deal big damage and temporarily disable its jetpack.


Just like its name suggests, this multiplayer-exclusive demon is great for tactical players who like to lurk in the shadows and ambush enemies before retreating back to safety. The Prowler can leap to most surfaces, jumping from high-point to high-point, getting into position and waiting for the right moment to ambush an unsuspecting foe. Capable of killing a marine in a single blow, the Prowler can see enemies even through walls, allowing it to set up its attacks and execute its kills with deadly precision.

With low health and no ranged attacks, the Prowler is most vulnerable when it’s on the ground surrounded by foes.


As slow and shambling as it looks, the Mancubus is a portly powerhouse who can crush its foes with its long-range rockets while soaking up damage thanks to its high health. Its rocket barrage isn’t the most accurate – but when you want to clear out an area, these arcing explosive shots can do the job like nothing else. The Mancubus also has a powerful, short-range area-of-effect venting attack that builds up from the heat generated when he fires his rockets; if he doesn’t vent, he risks overheating – but when he does vent, the Mancubus can destroy anyone foolish enough to get too close.

The only chance of surviving when a Mancubus is in play: Keep your distance and pepper this demon from the sides and back. Or, if you have a clear shot, aim right for the Mancubus’ chest cavity for a big blow.

The Power Weapons:


DOOM Gauss Cannon


These are the weapons that are available as a limited use pickup during the game. If you die while you still have ammo in the gun your opponent gets to pick it up and use it! Here are the descriptions as per the Bethesda website:


Gauss Cannon

Fast and ferociously accurate, the Gauss Cannon fires speedy slugs that can go the distance – and blow through multiple foes without any loss in power.


If you hear the guttural roar of the chainsaw, you best get out of the way. This DOOM favorite delivers an instant kill to any marine – and can quickly slice away at a demon’s health.

BFG 9000

Just like in the classic DOOMs, the BFG continues to live up to its name. Its charged projectile will not only obliterate anything in its blast radius, but also dishes out the pain to anyone along the way with tendrils of electrical energy.


The Power-Ups:


DOOM Invisibility


And if that wasn’t enough to get your blood flowing to your nether regions they have added Power-Ups to the fold as well. Active for just a short period of time and usually located in a high traffic area they will provide your Marine some unique abilities. Just like the Power Weapons they will drop for your opponent if you are killed while it is active. Here are the descriptions as per the Bethesda Website:


They’ll never see you coming. Just be careful: While you’re almost completely transparent (with the slightest distortion indicating your position), the effect is diminished when you fire a weapon or use equipment.


Why go fast when you can go even faster? Not only are you speedier (and can make longer leaps due to your enhanced momentum), but your rate of fire is also increased and some weapons will charge faster.


Rush into the fray with a bit of extra swagger, thanks to Regeneration. For a limited time, your health and armor will recharge – and even overcharge if you’re healthy enough.

Quad Damage

Everything is more powerful when you’ve got Quad Damage: primary fire, modified fire, even power weapons (if you have one equipped). Lethal equipment gets a boost as well.

I for one will be pre-ordering and hopefully getting into the beta for this game. It’s a shoot em up shooter of all shooters with gratuitous blood, guts and gore. What more could you ask for? Hopefully I will catch some of you in there, maybe even get to bite a head or two off!

Enjoy this game play video.

Thanks to Bethesda for all of the images and videos! RixGamingMicrosoftPCSonyBethesda Studios released some of the new features coming to us May 16 with the release of DOOM.   For over 20 years the DOOM Marine has destroyed the Hellspawn in his quest to send them back to the depths from which they came. This time around however id Software has...